/usr/share/cagefs-skeleton/opt/alt/python312/lib/python3.12/site-packages/pip/_vendor/rich
from types import TracebackType from typing import Optional, Type from .console import Console, RenderableType from .jupyter import JupyterMixin from .live import Live from .spinner import Spinner from .style import StyleType class Status(JupyterMixin): """Displays a status indicator with a 'spinner' animation. Args: status (RenderableType): A status renderable (str or Text typically). console (Console, optional): Console instance to use, or None for global console. Defaults to None. spinner (str, optional): Name of spinner animation (see python -m rich.spinner). Defaults to "dots". spinner_style (StyleType, optional): Style of spinner. Defaults to "status.spinner". speed (float, optional): Speed factor for spinner animation. Defaults to 1.0. refresh_per_second (float, optional): Number of refreshes per second. Defaults to 12.5. """ def __init__( self, status: RenderableType, *, console: Optional[Console] = None, spinner: str = "dots", spinner_style: StyleType = "status.spinner", speed: float = 1.0, refresh_per_second: float = 12.5, ): self.status = status self.spinner_style = spinner_style self.speed = speed self._spinner = Spinner(spinner, text=status, style=spinner_style, speed=speed) self._live = Live( self.renderable, console=console, refresh_per_second=refresh_per_second, transient=True, ) @property def renderable(self) -> Spinner: return self._spinner @property def console(self) -> "Console": """Get the Console used by the Status objects.""" return self._live.console def update( self, status: Optional[RenderableType] = None, *, spinner: Optional[str] = None, spinner_style: Optional[StyleType] = None, speed: Optional[float] = None, ) -> None: """Update status. Args: status (Optional[RenderableType], optional): New status renderable or None for no change. Defaults to None. spinner (Optional[str], optional): New spinner or None for no change. Defaults to None. spinner_style (Optional[StyleType], optional): New spinner style or None for no change. Defaults to None. speed (Optional[float], optional): Speed factor for spinner animation or None for no change. Defaults to None. """ if status is not None: self.status = status if spinner_style is not None: self.spinner_style = spinner_style if speed is not None: self.speed = speed if spinner is not None: self._spinner = Spinner( spinner, text=self.status, style=self.spinner_style, speed=self.speed ) self._live.update(self.renderable, refresh=True) else: self._spinner.update( text=self.status, style=self.spinner_style, speed=self.speed ) def start(self) -> None: """Start the status animation.""" self._live.start() def stop(self) -> None: """Stop the spinner animation.""" self._live.stop() def __rich__(self) -> RenderableType: return self.renderable def __enter__(self) -> "Status": self.start() return self def __exit__( self, exc_type: Optional[Type[BaseException]], exc_val: Optional[BaseException], exc_tb: Optional[TracebackType], ) -> None: self.stop() if __name__ == "__main__": # pragma: no cover from time import sleep from .console import Console console = Console() with console.status("[magenta]Covid detector booting up") as status: sleep(3) console.log("Importing advanced AI") sleep(3) console.log("Advanced Covid AI Ready") sleep(3) status.update(status="[bold blue] Scanning for Covid", spinner="earth") sleep(3) console.log("Found 10,000,000,000 copies of Covid32.exe") sleep(3) status.update( status="[bold red]Moving Covid32.exe to Trash", spinner="bouncingBall", spinner_style="yellow", ) sleep(5) console.print("[bold green]Covid deleted successfully")
.
Edit
..
Edit
__init__.py
Edit
__main__.py
Edit
__pycache__
Edit
_cell_widths.py
Edit
_emoji_codes.py
Edit
_emoji_replace.py
Edit
_export_format.py
Edit
_extension.py
Edit
_fileno.py
Edit
_inspect.py
Edit
_log_render.py
Edit
_loop.py
Edit
_null_file.py
Edit
_palettes.py
Edit
_pick.py
Edit
_ratio.py
Edit
_spinners.py
Edit
_stack.py
Edit
_timer.py
Edit
_win32_console.py
Edit
_windows.py
Edit
_windows_renderer.py
Edit
_wrap.py
Edit
abc.py
Edit
align.py
Edit
ansi.py
Edit
bar.py
Edit
box.py
Edit
cells.py
Edit
color.py
Edit
color_triplet.py
Edit
columns.py
Edit
console.py
Edit
constrain.py
Edit
containers.py
Edit
control.py
Edit
default_styles.py
Edit
diagnose.py
Edit
emoji.py
Edit
errors.py
Edit
file_proxy.py
Edit
filesize.py
Edit
highlighter.py
Edit
json.py
Edit
jupyter.py
Edit
layout.py
Edit
live.py
Edit
live_render.py
Edit
logging.py
Edit
markup.py
Edit
measure.py
Edit
padding.py
Edit
pager.py
Edit
palette.py
Edit
panel.py
Edit
pretty.py
Edit
progress.py
Edit
progress_bar.py
Edit
prompt.py
Edit
protocol.py
Edit
py.typed
Edit
region.py
Edit
repr.py
Edit
rule.py
Edit
scope.py
Edit
screen.py
Edit
segment.py
Edit
spinner.py
Edit
status.py
Edit
style.py
Edit
styled.py
Edit
syntax.py
Edit
table.py
Edit
terminal_theme.py
Edit
text.py
Edit
theme.py
Edit
themes.py
Edit
traceback.py
Edit
tree.py
Edit