/usr/share/doc/nodejs/html/api
# Console <!--introduced_in=v0.10.13--> > Stability: 2 - Stable <!-- source_link=lib/console.js --> The `node:console` module provides a simple debugging console that is similar to the JavaScript console mechanism provided by web browsers. The module exports two specific components: * A `Console` class with methods such as `console.log()`, `console.error()`, and `console.warn()` that can be used to write to any Node.js stream. * A global `console` instance configured to write to [`process.stdout`][] and [`process.stderr`][]. The global `console` can be used without calling `require('node:console')`. _**Warning**_: The global console object's methods are neither consistently synchronous like the browser APIs they resemble, nor are they consistently asynchronous like all other Node.js streams. See the [note on process I/O][] for more information. Example using the global `console`: ```js console.log('hello world'); // Prints: hello world, to stdout console.log('hello %s', 'world'); // Prints: hello world, to stdout console.error(new Error('Whoops, something bad happened')); // Prints error message and stack trace to stderr: // Error: Whoops, something bad happened // at [eval]:5:15 // at Script.runInThisContext (node:vm:132:18) // at Object.runInThisContext (node:vm:309:38) // at node:internal/process/execution:77:19 // at [eval]-wrapper:6:22 // at evalScript (node:internal/process/execution:76:60) // at node:internal/main/eval_string:23:3 const name = 'Will Robinson'; console.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to stderr ``` Example using the `Console` class: ```js const out = getStreamSomehow(); const err = getStreamSomehow(); const myConsole = new console.Console(out, err); myConsole.log('hello world'); // Prints: hello world, to out myConsole.log('hello %s', 'world'); // Prints: hello world, to out myConsole.error(new Error('Whoops, something bad happened')); // Prints: [Error: Whoops, something bad happened], to err const name = 'Will Robinson'; myConsole.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to err ``` ## Class: `Console` <!-- YAML changes: - version: v8.0.0 pr-url: https://github.com/nodejs/node/pull/9744 description: Errors that occur while writing to the underlying streams will now be ignored by default. --> <!--type=class--> The `Console` class can be used to create a simple logger with configurable output streams and can be accessed using either `require('node:console').Console` or `console.Console` (or their destructured counterparts): ```js const { Console } = require('node:console'); ``` ```js const { Console } = console; ``` ### `new Console(stdout[, stderr][, ignoreErrors])` ### `new Console(options)` <!-- YAML changes: - version: - v14.2.0 - v12.17.0 pr-url: https://github.com/nodejs/node/pull/32964 description: The `groupIndentation` option was introduced. - version: v11.7.0 pr-url: https://github.com/nodejs/node/pull/24978 description: The `inspectOptions` option is introduced. - version: v10.0.0 pr-url: https://github.com/nodejs/node/pull/19372 description: The `Console` constructor now supports an `options` argument, and the `colorMode` option was introduced. - version: v8.0.0 pr-url: https://github.com/nodejs/node/pull/9744 description: The `ignoreErrors` option was introduced. --> * `options` {Object} * `stdout` {stream.Writable} * `stderr` {stream.Writable} * `ignoreErrors` {boolean} Ignore errors when writing to the underlying streams. **Default:** `true`. * `colorMode` {boolean|string} Set color support for this `Console` instance. Setting to `true` enables coloring while inspecting values. Setting to `false` disables coloring while inspecting values. Setting to `'auto'` makes color support depend on the value of the `isTTY` property and the value returned by `getColorDepth()` on the respective stream. This option can not be used, if `inspectOptions.colors` is set as well. **Default:** `'auto'`. * `inspectOptions` {Object} Specifies options that are passed along to [`util.inspect()`][]. * `groupIndentation` {number} Set group indentation. **Default:** `2`. Creates a new `Console` with one or two writable stream instances. `stdout` is a writable stream to print log or info output. `stderr` is used for warning or error output. If `stderr` is not provided, `stdout` is used for `stderr`. ```js const output = fs.createWriteStream('./stdout.log'); const errorOutput = fs.createWriteStream('./stderr.log'); // Custom simple logger const logger = new Console({ stdout: output, stderr: errorOutput }); // use it like console const count = 5; logger.log('count: %d', count); // In stdout.log: count 5 ``` The global `console` is a special `Console` whose output is sent to [`process.stdout`][] and [`process.stderr`][]. It is equivalent to calling: ```js new Console({ stdout: process.stdout, stderr: process.stderr }); ``` ### `console.assert(value[, ...message])` <!-- YAML added: v0.1.101 changes: - version: v10.0.0 pr-url: https://github.com/nodejs/node/pull/17706 description: The implementation is now spec compliant and does not throw anymore. --> * `value` {any} The value tested for being truthy. * `...message` {any} All arguments besides `value` are used as error message. `console.assert()` writes a message if `value` is [falsy][] or omitted. It only writes a message and does not otherwise affect execution. The output always starts with `"Assertion failed"`. If provided, `message` is formatted using [`util.format()`][]. If `value` is [truthy][], nothing happens. ```js console.assert(true, 'does nothing'); console.assert(false, 'Whoops %s work', 'didn\'t'); // Assertion failed: Whoops didn't work console.assert(); // Assertion failed ``` ### `console.clear()` <!-- YAML added: v8.3.0 --> When `stdout` is a TTY, calling `console.clear()` will attempt to clear the TTY. When `stdout` is not a TTY, this method does nothing. The specific operation of `console.clear()` can vary across operating systems and terminal types. For most Linux operating systems, `console.clear()` operates similarly to the `clear` shell command. On Windows, `console.clear()` will clear only the output in the current terminal viewport for the Node.js binary. ### `console.count([label])` <!-- YAML added: v8.3.0 --> * `label` {string} The display label for the counter. **Default:** `'default'`. Maintains an internal counter specific to `label` and outputs to `stdout` the number of times `console.count()` has been called with the given `label`. <!-- eslint-skip --> ```js > console.count() default: 1 undefined > console.count('default') default: 2 undefined > console.count('abc') abc: 1 undefined > console.count('xyz') xyz: 1 undefined > console.count('abc') abc: 2 undefined > console.count() default: 3 undefined > ``` ### `console.countReset([label])` <!-- YAML added: v8.3.0 --> * `label` {string} The display label for the counter. **Default:** `'default'`. Resets the internal counter specific to `label`. <!-- eslint-skip --> ```js > console.count('abc'); abc: 1 undefined > console.countReset('abc'); undefined > console.count('abc'); abc: 1 undefined > ``` ### `console.debug(data[, ...args])` <!-- YAML added: v8.0.0 changes: - version: v8.10.0 pr-url: https://github.com/nodejs/node/pull/17033 description: "`console.debug` is now an alias for `console.log`." --> * `data` {any} * `...args` {any} The `console.debug()` function is an alias for [`console.log()`][]. ### `console.dir(obj[, options])` <!-- YAML added: v0.1.101 --> * `obj` {any} * `options` {Object} * `showHidden` {boolean} If `true` then the object's non-enumerable and symbol properties will be shown too. **Default:** `false`. * `depth` {number} Tells [`util.inspect()`][] how many times to recurse while formatting the object. This is useful for inspecting large complicated objects. To make it recurse indefinitely, pass `null`. **Default:** `2`. * `colors` {boolean} If `true`, then the output will be styled with ANSI color codes. Colors are customizable; see [customizing `util.inspect()` colors][]. **Default:** `false`. Uses [`util.inspect()`][] on `obj` and prints the resulting string to `stdout`. This function bypasses any custom `inspect()` function defined on `obj`. ### `console.dirxml(...data)` <!-- YAML added: v8.0.0 changes: - version: v9.3.0 pr-url: https://github.com/nodejs/node/pull/17152 description: "`console.dirxml` now calls `console.log` for its arguments." --> * `...data` {any} This method calls `console.log()` passing it the arguments received. This method does not produce any XML formatting. ### `console.error([data][, ...args])` <!-- YAML added: v0.1.100 --> * `data` {any} * `...args` {any} Prints to `stderr` with newline. Multiple arguments can be passed, with the first used as the primary message and all additional used as substitution values similar to printf(3) (the arguments are all passed to [`util.format()`][]). ```js const code = 5; console.error('error #%d', code); // Prints: error #5, to stderr console.error('error', code); // Prints: error 5, to stderr ``` If formatting elements (e.g. `%d`) are not found in the first string then [`util.inspect()`][] is called on each argument and the resulting string values are concatenated. See [`util.format()`][] for more information. ### `console.group([...label])` <!-- YAML added: v8.5.0 --> * `...label` {any} Increases indentation of subsequent lines by spaces for `groupIndentation` length. If one or more `label`s are provided, those are printed first without the additional indentation. ### `console.groupCollapsed()` <!-- YAML added: v8.5.0 --> An alias for [`console.group()`][]. ### `console.groupEnd()` <!-- YAML added: v8.5.0 --> Decreases indentation of subsequent lines by spaces for `groupIndentation` length. ### `console.info([data][, ...args])` <!-- YAML added: v0.1.100 --> * `data` {any} * `...args` {any} The `console.info()` function is an alias for [`console.log()`][]. ### `console.log([data][, ...args])` <!-- YAML added: v0.1.100 --> * `data` {any} * `...args` {any} Prints to `stdout` with newline. Multiple arguments can be passed, with the first used as the primary message and all additional used as substitution values similar to printf(3) (the arguments are all passed to [`util.format()`][]). ```js const count = 5; console.log('count: %d', count); // Prints: count: 5, to stdout console.log('count:', count); // Prints: count: 5, to stdout ``` See [`util.format()`][] for more information. ### `console.table(tabularData[, properties])` <!-- YAML added: v10.0.0 --> * `tabularData` {any} * `properties` {string\[]} Alternate properties for constructing the table. Try to construct a table with the columns of the properties of `tabularData` (or use `properties`) and rows of `tabularData` and log it. Falls back to just logging the argument if it can't be parsed as tabular. ```js // These can't be parsed as tabular data console.table(Symbol()); // Symbol() console.table(undefined); // undefined console.table([{ a: 1, b: 'Y' }, { a: 'Z', b: 2 }]); // ┌─────────┬─────┬─────┐ // │ (index) │ a │ b │ // ├─────────┼─────┼─────┤ // │ 0 │ 1 │ 'Y' │ // │ 1 │ 'Z' │ 2 │ // └─────────┴─────┴─────┘ console.table([{ a: 1, b: 'Y' }, { a: 'Z', b: 2 }], ['a']); // ┌─────────┬─────┐ // │ (index) │ a │ // ├─────────┼─────┤ // │ 0 │ 1 │ // │ 1 │ 'Z' │ // └─────────┴─────┘ ``` ### `console.time([label])` <!-- YAML added: v0.1.104 --> * `label` {string} **Default:** `'default'` Starts a timer that can be used to compute the duration of an operation. Timers are identified by a unique `label`. Use the same `label` when calling [`console.timeEnd()`][] to stop the timer and output the elapsed time in suitable time units to `stdout`. For example, if the elapsed time is 3869ms, `console.timeEnd()` displays "3.869s". ### `console.timeEnd([label])` <!-- YAML added: v0.1.104 changes: - version: v13.0.0 pr-url: https://github.com/nodejs/node/pull/29251 description: The elapsed time is displayed with a suitable time unit. - version: v6.0.0 pr-url: https://github.com/nodejs/node/pull/5901 description: This method no longer supports multiple calls that don't map to individual `console.time()` calls; see below for details. --> * `label` {string} **Default:** `'default'` Stops a timer that was previously started by calling [`console.time()`][] and prints the result to `stdout`: ```js console.time('bunch-of-stuff'); // Do a bunch of stuff. console.timeEnd('bunch-of-stuff'); // Prints: bunch-of-stuff: 225.438ms ``` ### `console.timeLog([label][, ...data])` <!-- YAML added: v10.7.0 --> * `label` {string} **Default:** `'default'` * `...data` {any} For a timer that was previously started by calling [`console.time()`][], prints the elapsed time and other `data` arguments to `stdout`: ```js console.time('process'); const value = expensiveProcess1(); // Returns 42 console.timeLog('process', value); // Prints "process: 365.227ms 42". doExpensiveProcess2(value); console.timeEnd('process'); ``` ### `console.trace([message][, ...args])` <!-- YAML added: v0.1.104 --> * `message` {any} * `...args` {any} Prints to `stderr` the string `'Trace: '`, followed by the [`util.format()`][] formatted message and stack trace to the current position in the code. ```js console.trace('Show me'); // Prints: (stack trace will vary based on where trace is called) // Trace: Show me // at repl:2:9 // at REPLServer.defaultEval (repl.js:248:27) // at bound (domain.js:287:14) // at REPLServer.runBound [as eval] (domain.js:300:12) // at REPLServer.<anonymous> (repl.js:412:12) // at emitOne (events.js:82:20) // at REPLServer.emit (events.js:169:7) // at REPLServer.Interface._onLine (readline.js:210:10) // at REPLServer.Interface._line (readline.js:549:8) // at REPLServer.Interface._ttyWrite (readline.js:826:14) ``` ### `console.warn([data][, ...args])` <!-- YAML added: v0.1.100 --> * `data` {any} * `...args` {any} The `console.warn()` function is an alias for [`console.error()`][]. ## Inspector only methods The following methods are exposed by the V8 engine in the general API but do not display anything unless used in conjunction with the [inspector][] (`--inspect` flag). ### `console.profile([label])` <!-- YAML added: v8.0.0 --> * `label` {string} This method does not display anything unless used in the inspector. The `console.profile()` method starts a JavaScript CPU profile with an optional label until [`console.profileEnd()`][] is called. The profile is then added to the **Profile** panel of the inspector. ```js console.profile('MyLabel'); // Some code console.profileEnd('MyLabel'); // Adds the profile 'MyLabel' to the Profiles panel of the inspector. ``` ### `console.profileEnd([label])` <!-- YAML added: v8.0.0 --> * `label` {string} This method does not display anything unless used in the inspector. Stops the current JavaScript CPU profiling session if one has been started and prints the report to the **Profiles** panel of the inspector. See [`console.profile()`][] for an example. If this method is called without a label, the most recently started profile is stopped. ### `console.timeStamp([label])` <!-- YAML added: v8.0.0 --> * `label` {string} This method does not display anything unless used in the inspector. The `console.timeStamp()` method adds an event with the label `'label'` to the **Timeline** panel of the inspector. [`console.error()`]: #consoleerrordata-args [`console.group()`]: #consolegrouplabel [`console.log()`]: #consolelogdata-args [`console.profile()`]: #consoleprofilelabel [`console.profileEnd()`]: #consoleprofileendlabel [`console.time()`]: #consoletimelabel [`console.timeEnd()`]: #consoletimeendlabel [`process.stderr`]: process.md#processstderr [`process.stdout`]: process.md#processstdout [`util.format()`]: util.md#utilformatformat-args [`util.inspect()`]: util.md#utilinspectobject-options [customizing `util.inspect()` colors]: util.md#customizing-utilinspect-colors [falsy]: https://developer.mozilla.org/en-US/docs/Glossary/Falsy [inspector]: debugger.md [note on process I/O]: process.md#a-note-on-process-io [truthy]: https://developer.mozilla.org/en-US/docs/Glossary/Truthy
.
Edit
..
Edit
addons.html
Edit
addons.json
Edit
addons.md
Edit
all.html
Edit
all.json
Edit
assert.html
Edit
assert.json
Edit
assert.md
Edit
assets
Edit
async_context.html
Edit
async_context.json
Edit
async_context.md
Edit
async_hooks.html
Edit
async_hooks.json
Edit
async_hooks.md
Edit
buffer.html
Edit
buffer.json
Edit
buffer.md
Edit
child_process.html
Edit
child_process.json
Edit
child_process.md
Edit
cli.html
Edit
cli.json
Edit
cli.md
Edit
cluster.html
Edit
cluster.json
Edit
cluster.md
Edit
console.html
Edit
console.json
Edit
console.md
Edit
corepack.html
Edit
corepack.json
Edit
corepack.md
Edit
crypto.html
Edit
crypto.json
Edit
crypto.md
Edit
debugger.html
Edit
debugger.json
Edit
debugger.md
Edit
deprecations.html
Edit
deprecations.json
Edit
deprecations.md
Edit
dgram.html
Edit
dgram.json
Edit
dgram.md
Edit
diagnostics_channel.html
Edit
diagnostics_channel.json
Edit
diagnostics_channel.md
Edit
dns.html
Edit
dns.json
Edit
dns.md
Edit
documentation.html
Edit
documentation.json
Edit
documentation.md
Edit
domain.html
Edit
domain.json
Edit
domain.md
Edit
embedding.html
Edit
embedding.json
Edit
embedding.md
Edit
errors.html
Edit
errors.json
Edit
errors.md
Edit
esm.html
Edit
esm.json
Edit
esm.md
Edit
events.html
Edit
events.json
Edit
events.md
Edit
fs.html
Edit
fs.json
Edit
fs.md
Edit
globals.html
Edit
globals.json
Edit
globals.md
Edit
http.html
Edit
http.json
Edit
http.md
Edit
http2.html
Edit
http2.json
Edit
http2.md
Edit
https.html
Edit
https.json
Edit
https.md
Edit
index.html
Edit
index.json
Edit
index.md
Edit
inspector.html
Edit
inspector.json
Edit
inspector.md
Edit
intl.html
Edit
intl.json
Edit
intl.md
Edit
module.html
Edit
module.json
Edit
module.md
Edit
modules.html
Edit
modules.json
Edit
modules.md
Edit
n-api.html
Edit
n-api.json
Edit
n-api.md
Edit
net.html
Edit
net.json
Edit
net.md
Edit
os.html
Edit
os.json
Edit
os.md
Edit
packages.html
Edit
packages.json
Edit
packages.md
Edit
path.html
Edit
path.json
Edit
path.md
Edit
perf_hooks.html
Edit
perf_hooks.json
Edit
perf_hooks.md
Edit
permissions.html
Edit
permissions.json
Edit
permissions.md
Edit
policy.html
Edit
policy.json
Edit
policy.md
Edit
process.html
Edit
process.json
Edit
process.md
Edit
punycode.html
Edit
punycode.json
Edit
punycode.md
Edit
querystring.html
Edit
querystring.json
Edit
querystring.md
Edit
readline.html
Edit
readline.json
Edit
readline.md
Edit
repl.html
Edit
repl.json
Edit
repl.md
Edit
report.html
Edit
report.json
Edit
report.md
Edit
stream.html
Edit
stream.json
Edit
stream.md
Edit
string_decoder.html
Edit
string_decoder.json
Edit
string_decoder.md
Edit
synopsis.html
Edit
synopsis.json
Edit
synopsis.md
Edit
test.html
Edit
test.json
Edit
test.md
Edit
timers.html
Edit
timers.json
Edit
timers.md
Edit
tls.html
Edit
tls.json
Edit
tls.md
Edit
tracing.html
Edit
tracing.json
Edit
tracing.md
Edit
tty.html
Edit
tty.json
Edit
tty.md
Edit
url.html
Edit
url.json
Edit
url.md
Edit
util.html
Edit
util.json
Edit
util.md
Edit
v8.html
Edit
v8.json
Edit
v8.md
Edit
vm.html
Edit
vm.json
Edit
vm.md
Edit
wasi.html
Edit
wasi.json
Edit
wasi.md
Edit
webcrypto.html
Edit
webcrypto.json
Edit
webcrypto.md
Edit
webstreams.html
Edit
webstreams.json
Edit
webstreams.md
Edit
worker_threads.html
Edit
worker_threads.json
Edit
worker_threads.md
Edit
zlib.html
Edit
zlib.json
Edit
zlib.md
Edit